The original version of combat was inspired by the old SSI game, Phantasie. To refresh your memory, it looked like this:
The way it used to be. |
An early version of the new combat screen reveals that I'm doing something similar, but with a more 3D perspective. I'm still using the same art assets, and they work better than I thought. The direction of the combat has changed so that the monsters are no longer on top, so I hope that it still looks good.
Take a look and see what you think:
The new way. |
I'm well aware that the combat icons are repeated (it was put together as a test). The goblins in this picture also don't mesh as well as I'd like (something else I need to fix). Also, there's no GUI in place yet either.
I may still change it. I haven't decided. But, this is where it stands right now.
Ah, I found another old school CRPG designer-blogger.
ReplyDeleteI will follow your developments with great interest.
I'm the author of the VIC-20 RPG series Realms of Quest, whose first game was made wy back in 1991.
I'm currently working on part IV of the series. I'm writing about it on this thread here on the VIC-20 forum: http://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=6350
My official blog is http://realmsofquest.blogspot.com but hardly anybody posts there.
DeleteLinks to videos of Realms I-III are here:
http://m.youtube.com/#/watch?v=dNYCgRE6LDM&desktop_uri=%2Fwatch%3Fv%3DdNYCgRE6LDM
http://m.youtube.com/watch?v=b-estBHl3vA&feature=relmfu
http://m.youtube.com/watch?v=1DMBlCaDlD8