Friday, April 3, 2015

Evolution of the Combat Screen

Work on the combat screen continues to proceed at a very fast pace.  You can compare this screenshot to the one I posted a few days ago.  Players can now move their characters in 8 different directions using the number keypad (or in 4 directions with the arrow keys).  Monsters are being rendered, and there are attack actions being taken whenever the program detects a collision between a player icon and a monster icon.

The party versus goblins

That's all I really have for the moment.  I think it's kind of exciting.

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