Wednesday, April 3, 2013

New Class Selection

When I started the original version of the game, I wanted to keep things simple.  With that in mind, I created a version that only had four classes (Warrior, Scout, Priest and Sorcerer).  These are the choices that players were originally left with to comprise their four-character party.

Four classes for four characters.

As simple as that was, it didn't give a lot of variety.  One bit of feedback I got was that there should be more variety of classes.  I agree with that.

So the updated version of the game has more.  Three times more, for a total of twelve.

Twelve!   

Now, a player will have different options for building their party in different combinations.  The new classes are:

Warrior
Knight
Barbarian
Scout
Ranger
Assassin
Priest
Druid
Monk
Sorcerer
Shaman
Battlemage

With these new classes, I hope to open up a whole new world of gameplay in the game as it is being rebuilt.  





1 comment:

  1. Whoua! Sound impressive and really on the right track. Imho crpg is all about choice: Class choice, weapon & spell choice (in and out of combat), loot choice and what to sell, dialogue choice or even quest choice. The more choice the better, the more hard those choice, the more different the outcome, the greater the rpg.

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