So, the game now has a method by which it can trigger events. These events can include text messages to the player, encounters with hostile creatures, ways to do damage to the party, etc. Here's an example picture of an encounter with an angry goblin:
|He looks upset.|
Once I get a couple more systems in place, I'll probably be ready to tackle the combat system again. I've already tried it twice, but can't get it the way that I want it. I'm sure it's just a matter of time, really.