Thursday, December 20, 2012

Another Update Without Screenshots

There will probably be some screenshots in the near future, but for now I just thought I'd mention that I've finished working on the story elements for the first dungeon and have moved on to a few other things.

The first thing I worked on (and probably the most important) is the ability to save a game in progress and load a game back to its previous state.  Obviously, if you want to play a CRPG, you have to be able to do these things.  I can't imagine trying to play one in a single sitting.

I've also been working on various options and an "Option Screen" that players can access to change things like text speed, whether or not the intro music plays, etc.  At the moment, it's about 95% where I want it to be, so at least the work is going fast.

That's it for me now.  I have to get back to work!

Tuesday, December 18, 2012

Story, Story, Story

It's been a short while since my last update, but things are still moving along.  These days, I'm just working on the events and story of the first dungeon in the game.  It takes a long time to do and it's somewhat tedious, but it will be worth it once it's done.

The problem with it is that it doesn't provide much in the way of screenshots that I can share on the blog.  So, at the moment, you'll have to take my word for it that things are continuing to progress. 

So, I guess this is my monthly "this-project-isn't-dead" post.

I've finished school and have started to look for work (setting things in motion to get a resume together and explore my options).  I'm considering pursuing another degree as well in the future.

For now, though, I'm working on this project in-between everything else.  I want to have at least a demo to push out within a few months.  I hope you're all looking forward to that day.